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(All packages include read me file, InPaws 128, PawGr20, PixelMapCL, the_inker, and modified DAADReady! scripts. Click on the relevant version number to download.)


1.9.12
04 Jun 2021

Changes

  • Fixes to export graphics functionality.
  • Improvements to pawgr20 handling.
  • Added functionality for the_inker.


1.9.11
20 Mar 2021

Changes

  • Added support for showing objects in map output.
  • Improved mapping logic.
  • Fixed issue where spare vocabulary word numbers were not stored if words 252-254 were unused.
  • Mapping logic now removes invalid connections table entries where there are multiple exits for the same direction in a room.


1.9.10
06 Mar 2021

Changes

  • Added check to see if text file being scanned is a valid file to UnQuill.
  • Fixes to improve Adventuron compatibility.
  • Mapping improved to use event / response table entries.
  • Added dummy verb and nouns instead of using wildcards when replacing verbs or nouns in the response table.


1.9.9
07 Nov 2020

Changes

  • Added support to export PAW location graphics using PawGr20
  • Added specific support in the final PAW output for non-split-screen adventures.

 

1.9.8
30 Oct 2020

Changes

  • Graphics import to DAAD via SDG now extended to snapshots of games produced using PAW.
  • F1 shortcut key in PawMac opens User Guide.

 

1.9.7
17 Oct 2020

Changes

  • Added functionality to import graphics directly into DAAD via an SDG file.
  • Fixed bug that created last room twice instead of a new empty room when last room contains a location graphic and location truncation is used.

1.9.6
28 Sep 2020

Changes

  • Added functionality to allow a paw file to be converted through InPaws using drag-and-drop.
  • Added check that paw input file path is displayed before attempting to convert.
  • Added functionality to change the default ink colour of an adventure if it was the same as the default paper colour so the PAW menu will still be visible when the converted adventure is loaded.
  • Image export routine updated to save jpg files as 100% quality.
  • Current InPaws output setting now shown on main screen
  • Settings functionality amended to allow empty settings values.
  • Improvements to image export routines.
  • Added functionality to override default shade patterns.
  • Added functionality to ensure existing IDE data is retained if user tries to load in non-existent saved tables.
  • Fixed issue where IDE vocab updates to EVENT table did not persist.
  • Fixed issue where IDE vocab updates did not update object words.

1.9.5
25 Sep 2020

Changes

  • Change to only call graphics handling routines if there are actually graphics found.
  • Improvements to font handling including dealing with UnQuill reporting more than 2 fonts.

1.9.4
10 Sep 2020

Changes

  • Ability to change image export file type added.
  • Image scaling added to settings screen.

1.9.3
10 Sep 2020

Changes

  • Bug fixes, and improvements to the DAAD conversion functionality.
  • New version of InPaws128.

1.9.2
08 Sep 2020

Changes

  • Bug fixes. New functionality to select the height of png images extracted from The Quill.

1.9.1
18 Aug 2020

Changes

  • Bug fixes.

1.9.0
29 May 2020

Changes

  • Supplied with new version of InPaws128 which supports the creation of DSF files for DAAD.
  • Functionality to reference DSF file creation added to PawMac.
  • Fix to Smart Wrap to ignore escape characters.
  • Bugfix of shadefill paper colour.

1.8.9
12 May 2020

Changes

  • Adjustment to IDE column width so sorting icon is visible.
  • Added functionality to track flags used in game.
  • Improved status table conversion to retain naming labels to aid PAW debugging.
  • Added background colours to vocab numbers for ease of recognition.
  • Added support for Z80 snapshot files.
  • Added BSHADE to shade pattern search.
  • Added conversion of Quill BSHADE command to standard PAW SHADE command.
  • Fixes to SHADE pattern conversion.
  • Added functionality to filter by word number by double-clicking a word or word number.
  • Added visual indicator of fonts used in source adventure.
  • Improved font handling.

1.8.8
28 Apr 2020

Changes

  • Improved mapping routine by deleting dead rooms rather than just not displaying them.
  • Added ability to switch map compaction on or off.
  • Added error handling for files launched from final output form.
  • Added check for config file.
  • Corrected tooltip message for inpaws c setting textbox.

1.8.7
24 Apr 2020

Changes

  • Fixed an issue when mapping paw files where newlines were not being replaced by spaces.
  • Improved support provision.

1.8.6
17 Apr 2020

Changes

  • Added handling where dragged .sna file isn't a valid Quill or PAW file.
  • Improvments and fixes to the phone home routine where PawMac encounters an UnQuill file it can't process.

1.8.5
06 Apr 2020

Changes

  • Added support to create .SCE files from InPaws.
  • Fixed an issue where some adventures weren't mapped correctly depending on the order in which directions were defined in the vocabulary.

1.8.4
02 Apr 2020

Changes

  • Added support for default colours via .sna drag and drop.
  • Added support for custom cursor and markers for unpatched / unpressed A series adventures.
  • Fixed an issue where some adventures were erroneously reporting that they were built using The Press / The Patch.

1.8.3
31 Mar 2020

Changes

  • Improvements to the mapping routine.
  • Support added to drag and drop PAW .sna files for mapping.

1.8.2
16 Mar 2020

Changes

  • Further improvements to Rplot detection and conversion.

1.8.1
10 Mar 2020

Changes

  • Added handling of output file being open already.
  • Added handling of AT and TAB control codes.
  • Improvements to Rplot detection and conversion.
  • Fixed ReDo bug.

1.8.0
6 Mar 2020

Changes

  • Vocabulary edit functionality added.
  • Shade import functionality added.
  • Rplot detection and conversion added.
  • Improvements to process 1/2 allocation.

1.7.2
21 Feb 2020

Changes

  • Support for number of location graphics exceeding actual locations added.

1.7.1
17 Feb 2020

Changes

  • Location graphics can now be exported to PAW.
  • New version of InPaws128.
  • Bug fixes and other improvements.

1.6.5
11 Feb 2020

Changes

  • Extraction of Illustrator images to png files.
  • Creation of 5 character PAW versions of 4 character Quill vocabulary.
  • Extraction of additional information from .SNA file.
  • Bug fixes and other improvements.

1.6.2
23 Dec 2019

Changes

  • Improved handling of non-standard font output in UnQuill.
  • Ability to report Quilled games that do not convert.

1.6.1
21 Dec 2019

Changes

  • Improved automation.
  • Lots of other improvements and bug fixes.


1.5.2
04 May 2019

Changes

  • Fixed objects to cater for those initially worn or carried.
  • Fixed saving output bug present in 1.5.1.


1.5.0
04 May 2019

Changes

  • Added functionality to run InPaws / InPaws128 from within PawMac.
  • Added Read Me and improved user guide to detail dependencies for InPaws128.


1.4.4
02 May 2019

Changes

  • Fixes and improvements to the smart wrap functionality
  • Release version of InPaws128 added (smaller, faster.)


1.4.3
01 May 2019

Changes

  • Bug fixes


1.4.2
01 May 2019

Changes

  • Improved support for flash / bright / inverse text
  • If a noun is also used as a verb, the event table entries with the lowest volume (verb or noun) will be amended.
  • System messages 16,17,21 scanned and amended to render better in PAW.
  • Numeric then character word routine improved to ignore wholly numeric words, and extend functionality to verbs.


1.4.1
29 April 2019

Changes

  • Checks for new version on application start up, and advises user accordingly.


1.4.0
28 April 2019

Changes

  • Support added for object words
  • Support added to convert Press/Patch features such as changing fonts, ram save and load, changing maximum items conveyable.
  • Support added for swapping and mapping fonts.


1.3.8
27 April 2019

Changes

  • Support added to import maximum items conveyable as ability n n
  • Added default PAW LISTOBJ Process 1 table entries